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SHLED · FACADE LIGHTING SOLUTIONS

Huzhou Sphere Lighting System

Huzhou, Zhejiang Province — spherical architectural lighting using SHLED LED point-light technology. SHLED's public project reference identifies the Huzhou sphere with the JD33 point-light family.

Huzhou sphere lighting system
HuzhouProject location
JD33Published product family
SphereSpecial geometry
Pixel mappedVisual system approach

Why spherical lighting needs custom engineering

Irregular coordinates

Each pixel belongs to a three-dimensional curved surface, so mapping must follow the real geometry instead of a flat rectangular grid.

Uneven visual density

Pixel spacing and viewing angle change across the curve, making content testing and camera review important before final programming.

Mechanical integration

Mounting, cable routing and module replacement need to follow the sphere structure without creating visible hardware.

System synchronization

The complete sphere should behave as one visual canvas, which requires accurate addressing, mapping and control timing.

Typical sphere-system layers

3D Pixel Map
→
Main Control
→
Network / Sub-Control
→
Point-Light Zones
→
Sphere Surface

Public SHLED sphere-solution technology references

SHLED's current public sphere-solution materials emphasize 16-bit grayscale, high-refresh display behavior, integrated power/signal control and cluster management. These are solution-platform references; project-specific Huzhou controller quantities and system scale are not publicly documented.

Landmark & Custom Systems

Explore special-geometry solutions →

Sphere projects are a good example of why SHLED positions itself as a facade-lighting system company: geometry, mapping, hardware and control have to be engineered together.

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